Circadence’s Curriculum Developer Tony Hammerling wasn’t always interested in a career in cyber—but he was certainly made for it. In fact, he initially wanted to be a musician! While his musical talents didn’t pan out for him early in his career, he quickly learned how to create unique harmonies using computers instead of instruments…After joining the Navy in 1995 as a Cryptologist and Morse Code operator, he transitioned to a Cryptologic Technician Networks professional where he performed network analysis and social network/persona analysis. It was there he learned more offensive and defensive strategies pertinent to cyber security and was introduced to network types and communication patterns. He moved to Maryland to do offensive analysis and then retired in Pensacola, Florida. The world of cyber grew on Tony and he enjoyed the digital accompaniment of the work it offered.
For the last few years, now settled in Pensacola, Florida, Tony is a critical part of Circadence’s Curriculum Team, working alongside colleagues to develop learning objectives and routes for players using platforms like inCyt, Project Ares, and other cyber games like NexAgent, Circadence’s immersive network exploration game. Currently, Tony and his team are focused on building out learning of network essentials in NexAgent, and “…are bridging the gap between what new IT professional’s learn in NexAgent and getting them onto more advanced learning pathways in Project Ares,” says Tony.
“We’re starting to introduce new content for [Project Ares] battle rooms so users coming out of NexAgent can have an understanding of the tools and techniques needed for more advanced learning of cyber defense—and actually apply those tools and techniques in realistic scenarios.”
As the technical subject matter expert for cyber curriculum, Tony digs into the details with his work—and that’s where he shines. Tony and his team ensure that user learning is reflective of today’s cyber attacks and vulnerabilities. In the next iteration of NexAgent, users will be able to focus on network segmentation using election security as the theme for game-play. From separating election polling servers to working with registration databases to designing networks to prevent election fraud, learning becomes much more interesting for the end-user.
The most exciting part about Tony’s job is the diversity of material he gets to work on every day. One day he could be helping end-users of Project Ares identify fraudulent IP addresses in a battle room and another day he could be working on a full-scale technical design of a SCADA system modeled after a cyber incident at a Ukrainian power plant.
By understanding corporate demands for new content, Tony and his team have more direction to build out cyber learning curriculum that aligns to customer’s needs. He believes the technical training he’s able to support with learning material in Circadence’s platforms complements traditional cyber learning paths like obtaining certifications and attending off-site classes. The variety of learning options for users of all cyber ability levels (both technical and non-technical), gives professionals the opportunity to be more thoughtful in their day-to-day lives, more critical and discerning of vulnerabilities and systems, and more creative in how they address threats.
“Knowing that people are able to come into a Circadence product and learn something that they didn’t know before or refine specific knowledge into an application/skill-based path is exciting. I don’t think too much of the greater impact my work provides—but perhaps 10 years down the line when we can say ‘we were the first to gamify and scale cyber training,’ it will mean so much more.”
We are grateful for the unique talents Tony brings to the Circadence family of products and how he’s able to craft learning “chords” that when orchestrated, provide a symphonic concerto of cyber learning activity—empowering cyber professionals across the globe with relevant, persistent, and scalable cyber training options to suit their security needs.