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Hands-on Cyber Learning

Applicable for individual learners, educators, and IT security organizations

Project Ares learning activities are integrated into a virtual cyber range surrounded by a gamified platform.

  • Comprehensive - Concept-driven games and cyber skill exercises expand to challenging, real-world inspired threat scenarios
  • Pragmatic - Online cyber range emulates typical networks and simulates network traffic in virtual machines
  • Active - Game elements like scoring, leaderboards, and chat features keep learners engaged

Academy for Individuals

Project Ares Academy: is designed for individuals who want foundational training in cyber security. Hands on games and exercises cover security concepts and basic cyber skills.​

Enterprise for Organizations

Project Ares Enterprise: is designed for organizations and education institutions that want to build and hone cyber skill levels at all levels.
Concept-driven games and cyber skill exercises expand to real-world inspired threat scenarios that require skill integration and strategic thinking. Special features support group reporting for teams and classrooms and team play.

Learning activities

Mission Play with Leaderboard and Team Chat

Learn by doing: Critical thinking is needed to defeat real threats on the range. Gain confidence as you solve more complex problems in offensive & defensive missions. Individual and team-based play includes network recon and confronting threats like botnets, phishing and exfiltration, ransomware, and many more.

Available on: E

Battle Rooms

Practice makes perfect: Hands-on in a virtualized cyber range. Build your skills in a series of multilevel learning challenges that reinforce cyber skills including Linux, scripting, and forensics.

Cyber Learning Games

Learn concepts Perfect your understanding of the basics. Master basic cyber security concepts with fun, arcade style games that teach cyber kill chain, ports and protocol, regular expression techniques, and more.

Media Center

Cyber resources: The latest info on modern threats. Kickstart your cyber learning with 100+ hours of material in a curated collection of documents, web resources, and videos for all things cyber.

Features

Athena, the AI Advisor for Mission Play

Get help: Need a tutor? Athena is ready to answer your questions. Progress through tight spots in your mission with guidance from Athena. Her suggestions are based on common questions asked across the Project Ares community. ​

Available on: E

Work Role Learning Paths

Align and identify: Measurable learning objectives are tied to NIST’s NICE framework and work roles to support skill gap analysis.​ ​Cyber Defense Infrastructure Specialist, Cyber Defense Analyst, Systems Security Analyst, Threat Warning Analyst, Team Lead

Score & Reports

Evaluate skills: Check out your performance in session playback. Look at the hints used to figure out the activities that need more practice. And use assessment reports to stay on track to complete work role learning paths.
Individual reports. Session Playback for Battle Rooms.Individual reports. Session Playback for Battle Rooms and Missions.Individual reports. Session Playback for Battle Rooms.Individual reports. Session Playback for Battle Rooms and Missions.

Global Chat

Create connections: Join a community of Project Ares players. Chat about cyber security issues, in-game challenges, and leaderboard stats. Learn together.
With other Academy players worldwide​.With other Professional players worldwide​.​With other players aligned to organization or institution​With other players aligned to organization or institution​

Experience Points

Level up: Gain experience points while improving cyber security skills. As you progress, collect all the skill badges and earn a coin the first time you complete each mission successfully.

Special Features for Organizations

Trainer View for Mission Coaching

Observe and coach: Trainers can observe single or team mission play in real time or via session playback to coach players. And, because threats are unpredictable, trainers can create realistic challenges by joining live mission play as an unexpected adversary.

Available on: E

Trainer View for Team or Class Performance

Analyze and assess: Manage cross-team skill gaps and build ROI with Trainer Tools to access group or class scores, activity data, and reports. Drill down to assess individual learning with single player reports and work role learning path data.

Available on: E

Academy for Individuals

Project Ares Academy: is designed for individuals who want foundational training in cyber security. Hands on games and exercises cover security concepts and basic cyber skills.​

Enterprise for Organizations

Project Ares Enterprise: is designed for organizations and education institutions that want to build and hone cyber skill levels at all levels.
Concept-driven games and cyber skill exercises expand to real-world inspired threat scenarios that require skill integration and strategic thinking. Special features support group reporting for teams and classrooms and team play.